the isle evrima map

Fixed: Several Dedicated Sever Process Crashes. We all knew it would be that way couldn't you deliver on your promises. Fixed: Shantungosaurus would get stuck in a constant walking animation even when idle when switching to Biped from Quadruped while sprinting. Thanks :), New: Dryosaurus sounds (broadcast and distant sounds will be added shortly). All the below fixes are designed to fix issues with the new map called 'Isle V3'. - Retimed effects notifies in a few dinosaur animations. Fixed: Cooking Error with previous patch causing survival dinosaurs and several other dinosaurs not to spawn correctly. Fixed: Issues with mod loading / installation and server restarting. - Options for AI, Growth and Nesting now load correctly in the Connection Menu. Focus information will show this information to the person you are closest to. Removed: Unused PatVariable BodyFoodHealthAmount and Added HungerDecayAmount for growth stages. For those waiting patiently for Steam to initiate the update, you’ll need to take a more proactive method. New: ███████ ██████ System and ███████ ██████. Fixed: Various game crashes while eating foliage. Possible Fix: Flying Raptor / Dryo Jump Glitch. Fixed: Dryo and Diablo could crouch even though their model didn't support it. - Fixed Issues with random skin selection. Updated UltraDynamicSky blueprint with new patch and fixes. - game mode is now listed as survival instead of deathmatch and is displayed on the server list. New: Ability to customize your dinosaur skin in progression, it's no longer random. Fixed: Name tags would show up in the wrong situations and on AI. Updated all spawn points on V3 so players always spawn close to drinkable water and scattered them across the map as opposed to all in one location. Fixed: Child Icon not working correctly for nested dinosaurs. Fixed not being able to use vocals while resting. -Now able to Rebind Keys / Controls in Options. Added: Simple First Person View for Tribals (Work In Progress) Defaults to the P key to switch to first person. New: AE-001 Map (Unfinished Performance Test Only). Upon doing so your game will update to the latest available version. Fixed: Tribal First Person not activating correctly. They didn't say they were releasing it as a technical test which would be less than a minimum viable product, they implied it was a fully functioning game and promised new dinos added monthly. Herbivores are now relegated to grouping/chatting with their own species. Fixed Sub Carno masks. Fixed: Alt-Turn keeps working if the player suffers bone break while using it. Now uses less bandwidth and has a less impact on server performance. These are all relatively close together, but over time result in drastically different hunting capabilities. A birdseye view of Isla Spiro, with the migration trails highlited. During this time period, sandbox was the main mode on The Isle and brought peace to the dinosaurs of this time period. Every carnivore in survival now has their hunger update every 60 seconds instead of 120. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;padding:0;width:100%}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}.isInButtons2020 ._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}.isInButtons2020 ._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;font-weight:700;letter-spacing:unset;line-height:16px;text-transform:unset}._1ra1vBLrjtHjhYDZ_gOy8F{--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed} Improved: Core AI Logic. - Updated progression tree to branch out earlier for herbivores. Specific Skins later down the line / with new improved skins. Fixed: Several Compile Errors for Mac / Linux / Steam OS. Please note most AI still need their values adjusted to function correctly. -Note: Users that attempt to connect to the server without being in the group are temp banned until server restart when they are kicked. - fixed blueprint Error in Human Inventory UI. added distant sounds to Acro vocals, fixed missing Acro death sound, fixed all the new dino blendspaces to use highest weighted triggering for anim notifies to prevent them playing over each other. Fixed: Windowed Fullscreen wasn't working correctly. Changed: Vocal Wheel is now disabled it will be back when it 's better. Improved herbivore bleed resistance across the board to improve chances of survival. Added/altered Male&Female skins for: Cerato, Ava, Rex Juvie, Shant, Maia. Fixed corpses disappearing after one minute. Fixed: Galli having difficulty in drinking water. Herbivores globally have a lower bleed resistance than carnivores (values are actually unchanged so you won't notice a difference playing them, but it's worth stating carnivores are put ~10-20% higher bleed resistances naturally). Updated swim animations for Camarasaurus, increased Camara buoyancy, Reduced play-rate of Suchomimus crouch animations as a temporary fix until new ones are made, Can no longer create or dig a burrow with a broken leg. Changed: Rippling wing sounds work for Quetz: they no longer use looping cues, so the sound *shouldn't* persist forever after landing. Fixed: Blueprint Errors related to name tags. Added: Character Limit to MOTD + Chat Messages for better Server Stability. More optimized lighting around volcanic lava areas. Added Game Setting to disable all game tips. Until we actually see a few of these REAL content updates come to the fucking game within the next 1-3 months then I have no reason to place my trust in them anymore. Now when the game crashes it will automatically upload a crash dump and log file so we can work on fixing it in future patches. Changed: Experimental Debug Warning Text to show the version near the ping and hide the warning message. Fixed: Attacks, Vocals, Eating and Drinking and sounds added for the quetz. Improved: Group / Nest Invite System, now no longer interupts movement and causes players to be locked in place. Added: bServerScent Option in Listen Server Hosting. - Set up notifies for Psittaco footprints, - Imported a new footprint specifically for Psittaco (needs hooking up). - Added nearly all sounds for Psittaco animations except bespoke interaction effects, the pain / death sounds need assigning in the character blueprint. New: Character Unique ID / Nest Unique ID System. -- All dinosaurs will passively regenerate health as long as food and water requirements are met. Fixed: Various Game Stability and Performance Problems. It probably still lags because it's the last iteration of a sandbox map. Updated: Galli to have a trot again, instead of a slightly faster but not really trot. Cleaned up Unused Assets + Minor Code Improvements. Fixed lava volumes not doing damage properly, are now an instant kill. Improved: Skin System for Mods. Updated Taco, Austro, Theri, and Galli shaders. Changed all the birch settings to a redwood biome template. These are not final. Fixed: Rex Material having too much specular. Engine Stability Improvements + Bug Fixes. -- Smaller herbivore tiers now have far more to worry about. New large roar falloff circumference = 5 kilometres, with hearing range / radius of 2.5km in either direction of the source. Correctly referenced Carno Hatchling and Sub materials. Requires repainting. - Updated Triceratops turning radius. Updated UDS blueprint to have fog highlights directly from sun color curve. Fixed: Server Side Pounce Update Logic sometimes failed and you couldn't do damage or loose stamina while pouncing. Updated Anky Juv to no longer have the 1.3 half-stat spawn bug. Adjusted footprint scent effects to look and perform better. Terrain Material Changes: Removed Layer 4 due to terrain deformation issues on non-windows platforms. Fixed Utahraptor locking up other players by swallowing them before they respawned. After taking damage, a portion of that damage becomes locked from your maximum health, causing scars that take significantly more time to heal. Fixed: Low / Medium Shadow Options no longer completely remove all the shadows. Drastically reduced stamina regen rate for Shanty. Improved: Client / Server Footprint Decal Performance. Whilst we know that AI is a long awaited addition, we believe that performance should always come first in these scenarios, especially given the time it has taken for the update to be prepared for release. - Added Spino footprints and added Brown Shant skin to Skin Selection list. Fixed: Attacks for all dinosaurs can only be done if another animation isn't already playing. - Anti Spam Prevention Added for receiving invites sent by the same person for groups. Around co-ords -550, 100. - huge TLC pass for all Dinosaur skins. Please be sure to leave feedback inside the official Discord. New footstep effects and design for testing performance and new future design concepts. Fixed: PlayerStates not being destroyed properly. Fixed: Nest Button should be functional again on the progression screen. Other: Bug Fixes / General Stability Fixes. Fixed: Suicide not destroying active nest.

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